Space Invadas
Miscellaneous Forums/Blitz Showcase/Space Invadas
Oh, alright not to polished, is written in C with a sprinkling of C++. The controls are:
Q: left
W: right
P: fire
Thanks to all on these forums who helped me achieve my goal of Space Invaders in 'C'.
All comments welcome.
http://myweb.tiscali.co.uk/diecastcars/spacinva.exe(Its even got levels... Whooaaa I here you cry (;-)
congrats, nice achievement! It's a bit jerky on my system though ;-)
yeah I've some work to do on the optimisation... (chuckles)
Would you believe it - a bug! I'm gonna have to sack my test squad, if you press fire to quickly, you might miss the incoming missiles (the letter V)...
Can't sack myself however, oh well....
Nice but it's not blitz?
Granted, but without Brucey's help I would have struggled to resolve the terminal windows blocking input calls. So, as I said thanks to all who helped me in this project from the blitz forums.
This ones written in Blitz though (not space invadas however):-
link broken
hmm.. am I missing something? Is there a BlitzC ? ? ?
no you are right, however I am considering interfacing my C Code with either BMax or B3D - using the C code as the controller for the x and y parameters etc.
Interesting, i'm trying to learn c/c++ i'm more interested in c++ though, any tips/book suggestions/websites you can refer me to?
Nice but this is the BLITZ showcase not C or otherwise showcase.
Maybe I should showcase my COBOL, C, C#, VB apps here?