Blitz3dSdk : Loopsound bug ?

Blitz3D SDK Forums/Blitz3D SDK Programming/Blitz3dSdk : Loopsound bug ?

Hi Simon

I'm trying to make a loop with an ogg file loaded with
loadsound, but the music stop at ~medium and restart ?

The same ogg file loaded with winamp loo without problem
it's not a corrupted file.

Sounds use hardware audio buffers with a maximum size of 16meg uncompressed. Use the bbPlayMusic command with mp3 or even ogg if you have mediaplayer codec.

Ok Skidracer, but the same song play without problem with
blitz3D ? Ok i'll try to test playmusic command.

Blitz3D had FMod, Blitz3DSDK does not.