Is there a way to get the IDE to highlight commands from an imported Module like MiniB3d?
Import
BlitzMax Forums/BlitzMax Beginners Area/Import The functions/Types in the module need to be documented :
Rem
bbdoc: blah blah...
End Rem
Function myModuleFunction()
End Rem
then you simply run "Document Modules" from the Program Menu.
Oh, and the module itself needs to be bbdoc'd too :
Rem
bbdoc: This is my module
End Rem
Module BaH.MyModule
Rem
bbdoc: blah blah...
End Rem
Function myModuleFunction()
End Rem
then you simply run "Document Modules" from the Program Menu.
Oh, and the module itself needs to be bbdoc'd too :
Rem
bbdoc: This is my module
End Rem
Module BaH.MyModule
What if I import BMX files not modules and I want those commands (Functions) to be highlighted??
Could you manually add them to commands.txt in docs/bmxmods? Probably depend how many there are I suppose but you could write a program for it.
oh ok... I just thought that maybe there was a quick and dirty way.... I'm playing with miniB3d as a BMX import, not a module. Thanks for that tip though.
Regards,
Eric
Regards,
Eric
TonyG I did what you siggested and it worked. The only problem is that if I do need to docmods it erases.
I'm wondering if BRL could add an option of additional Keywords. or something of the sort.
I'm wondering if BRL could add an option of additional Keywords. or something of the sort.