When running a Blitz3D app I get an MAV when changing the desktop resolution. Is this because Blitz is loosing the handle to the device driver? I noted that the same does not happen with BMAX applications or applications written in other languages. Please clarify the situation and will there be a fix?
MAV when resolution change.
Blitz3D Forums/Blitz3D Programming/MAV when resolution change. I forgot that this place was like! Will there be a fix?
http://www.blitzbasic.com/Community/posts.php?topic=67837
Don't know if this helps, it seems to involved something that losing surface.
Don't know if this helps, it seems to involved something that losing surface.
Blitz3D crashes also when user press Win+L key.
http://www.blitzmax.com/Community/posts.php?topic=70140
http://www.blitzmax.com/Community/posts.php?topic=70140
My quick and dirty solution to "Win" and "ALT" keys is to just block them with the "keybd_event" API call from Windows.
I cant block CTRL+ALT+DEL with this, but the others I've been able to successfully block.
Quick example:
But yeah, a fix for this in native Blitz would be more than welcomed!
I cant block CTRL+ALT+DEL with this, but the others I've been able to successfully block.
Quick example:
If KeyDown(KEY_LALT) Or KeyDown(KEY_RALT) Then api_keybd_event (18, 0, 2, 0); ALT released FlushKeys() End If
But yeah, a fix for this in native Blitz would be more than welcomed!
Hi IndiePath, I would suggest in posting to the following thread about your problem, or try out the fix here:
http://www.blitzbasic.com/Community/posts.php?topic=69372
http://www.blitzbasic.com/Community/posts.php?topic=69372