I am working on a kiosk like program for my own use. And with this program I am looking to play music as mp3 files picked from a list of albums.
I have most of the interface working, but now I am looking to find a way of knowing when a track is done playing?
Can this be done within bmax itself with current audio options? And if so, how would you go about it?
tChannel.Playing() or ChannelPlaying(tChannel)
Would this work with eg. openAL?
And could someone please post a very basic openAL example. I have searched the forum for examples, but have not found anything simple.
I did found some indication about having to pick the openAL driver. The reason I am asking is that the following code does not work with mp3, so it looks like more work is needed.
sound = LoadSound ("music.mp3")
channel=PlaySound (sound)
While ChannelPlaying(channel)
Print ChannelPlaying(channel)
Wend
mp3 is not supported by BlitzMax due license issues, use ogg instead, it sounds much better.
Yes, I have found out that mp3 is not supported directly from bmax, but surely there must be some options available. I do not really feel like re-encoding my entire cd collection, it would take months and I would have to get the cds out of storage.
If someone have a small example of how this can be done, or a link to examples, I would appreciate it.
If you need to use MP3 then you should consider REDi's MaxMod since it directly supports MP3 format (among others).
Unfortunately his site's been down for ages.
Thanks for the help so far. I came across the BASS dll (found here:
http://www.un4seen.com/) and by looking at the code that comes with the package I managed to put something together that lets me do what I needed.