BRL are indeed about to release a Blitz3D SDK for use with C, C++ etc
It seems strange to me that BMax was not included as a seperate Language, rather than lumped with "Etc"
This would imply that although the sdk will probably work with Bmax, this is not really one of its target languages.
Also the "with C", bit again seems to imply that its going to be a set of functions (C) rather than a set of objects
Obviously you dont want to disstracte potential sales to Bmax users, but would it be incorrect of me to say, that this is not really going to be a lot better, (if at all), than MiniB3D (or IrrB3D), in terms of speed and object access?
Also, whilst I have your attention, will this be a one platform product?