The following is something I've been asked to post on the forum by a friend. He is a full BMax + MAXGUI owner.
We're using maxgui,but have found what seems like a bug, in that whenever you move or resize a window, it totally blocks any events from being emitted and as a result the window basically becomes a garbled mess if you had any
self-drawn gadgets, or resize beyond it's initial size.
So, is this a patch/user code that prevents this from happening? Could I do it myself by editing some portion of maxgui?
if not, i would like to create my own resize/move event system, and by pass maxgui.
my problem is,how do i keep up the drag or resize when the mouse goes off the window surface?
Is there is a windows api or cross-platform api that lets me get mouse position and button state even when the mouse creeps off the window?
Any help would be appreciated.
:)
We're using maxgui,but have found what seems like a bug, in that whenever you move or resize a window, it totally blocks any events from being emitted and as a result the window basically becomes a garbled mess if you had any
self-drawn gadgets, or resize beyond it's initial size.
So, is this a patch/user code that prevents this from happening? Could I do it myself by editing some portion of maxgui?
if not, i would like to create my own resize/move event system, and by pass maxgui.
my problem is,how do i keep up the drag or resize when the mouse goes off the window surface?
Is there is a windows api or cross-platform api that lets me get mouse position and button state even when the mouse creeps off the window?
Any help would be appreciated.
:)