S.T.A.L.K.E.R. controversy leads to Marlin Studios

Miscellaneous Forums/General Discussion/S.T.A.L.K.E.R. controversy leads to Marlin Studios

Some of you are aware of the controversy of the developers of S.T.A.L.K.E.R. using textures from both Half-Life 2 and DOOM 3.

Well, it turns out all three developers got some of their media from Marlin Studios.

http://www.shacknews.com/onearticle.x/46572

http://www.marlinstudios.com/

I too, on many occasions, have perused the wares of Marlin Studios.

Still, I just unpacked some very nice skyboxes from MOH Pacific Assault. The little sausages are in PAK1 \models\SkyBoxes and there are separate (not the same ones) DDS's in PAK5.

Can I request that no Blitzers (other than me) utilise the 1_1_C1, the 2_1b or the 2_1_A sets. I've staked a claim to those.


I too, on many occasions, have perused the wares of Marlin Studios.



I don't know whether to be shocked, appalled, or both but definitely not surprised ;P

So were they Marlin textures that Doom and HL used, or are they Doom and HL textures that Marlin stole? If its the former, this is great publicity for Marlin.

BTW, Mark Sibly stole my grass texture in his megatexture demo, but I have decided not to press charges. ;)

They appear to be Marlin's own textures that all 3 developers used.

I watched a BBC documentry about dangerious food, (ie radioactive), and you could reconise bits of stalker as he filmed round chinobal.

Apart from the fact that its broken, its probably a better game than hl2.

..interesting...so Puki..if this guys can do it comercially for free, you can do it too..go for it..go go gooo :)

if this guys can do it comercially for free

You didn't read it did you?

..I didnt, I trust Puki..I never read when Puki post..

I never read when Puki post..

Oh, fair enough. In fact that's probably good advice for all of us.


I never read when Puki post..

Oh, fair enough. In fact that's probably good advice for all of us.



Party poopers! ;P

I'm currently unpacking S.T.A.L.K.E.R.

I've just done Gothic III.

yeah, a lot of texture libraries are bought by game devs, so chances are you will see the same underlying texture all over the place.

There's a roof tile texture that comes with 3dsmax in the sample maps directory thats rarely modified. I've seen it in half a dozen commercial games, RTS mostly. (I found that annoying) but having worked on a few commercial games, its amazing how many textures started off as being found in google image search and heavily modified.

Reminds me of the death sounds for the zombie soldiers from doom 1/2. I don't know how many other, commercial, games and movies that use those sound effects. :P

Not to mention the Doom 1 BFG sound!
I keep hearing it in all sorts of films and documentaries.

no way...

Yes Bought several of marlin's texture & model packs for a music video we did couple years ago..
Used quite a few of them when the client suddenly asked 'oh and can you make a helicopter shot over manhatten please, you know so you can see all the cars and people walking on the street' :)

Anyway, check this (crappy) music video http://www.youtube.com/watch?v=RieBHCevg1Q
(it's a short edit of work in progress version, the final is,... slightly better ;)

;)