Cygnus Sound System comes to blitzmax...

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OK OK, so its not such a big deal, but I spent the last couple days on and off getting the B3D code to compile in Max.

The result is messy, but works: I may tidy it up next weekend (I won't codearchive it until its clean...) but for now here it is:

http://damientsturdy.pwp.blueyonder.co.uk/soundsystemMax.zip

Added since B3D version:

Ability to load samples into a channel, ABility to set a channels volume.

Lemme know your thoughts (Except that the code is messy- its b3D hacked into max ;) I can't say I knew how it even worked !)

Enjoy!

I want the B3D version.

Puki- It's called the Retrosound soft-synth in my sig :P