I can't possibly be the only one to have wanted this...
What is the nicest free and open-ended 3D object placement tool you have ever used?
I'm not thinking of modelling here, or material editing, or rendering, or texturing, or lightmapping. Such features would only get in the way.
I am just looking for a nice, intuitive interface to set the positions of objects in my scene as well as a few variables for those objects to carry. (For example: Surface.resilience = .7).
Nothing fancy; just sleek, tidy and intuitive. (Oh, and cross platform would be wonderful).
The perfect version of such an editor would then output to a nice file format (XML?) that I can use with my own game.
And it must be free because I would want to redistribute it.
Unfortunately, such a generic tool results in a search for very common terms, so there seems little hope in finding it via a search engine.
Thanks!
What is the nicest free and open-ended 3D object placement tool you have ever used?
I'm not thinking of modelling here, or material editing, or rendering, or texturing, or lightmapping. Such features would only get in the way.
I am just looking for a nice, intuitive interface to set the positions of objects in my scene as well as a few variables for those objects to carry. (For example: Surface.resilience = .7).
Nothing fancy; just sleek, tidy and intuitive. (Oh, and cross platform would be wonderful).
The perfect version of such an editor would then output to a nice file format (XML?) that I can use with my own game.
And it must be free because I would want to redistribute it.
Unfortunately, such a generic tool results in a search for very common terms, so there seems little hope in finding it via a search engine.
Thanks!