Texture problem

BlitzMax Modules Forums/MiniB3D/Texture problem

How exactly do you draw to a texture, like an image buffer? I know there's a way using OpenGL...

Maybe this will help
http://www.blitzbasic.com/Community/posts.php?topic=69296

Sveinung

Thanks so much! Now I can finally get my fancy credits display working. It renders the text to texture, and runs it 3 dimensionally around the screen by binding the text textures to moving sprites.