Download: http://www.mcseb.ca/?page_id=4
This is the first complete release of my Domino Toppler. Essentially you place dominoes and other objects to construct complex structures and huge setups. The game is done in Blitzmax using MiniB3D and JV-ODE Wrapper.
You control the camera as you would in a RTS game, you can touch the sides of the screen, the WASD keys or the arrow keys to move around. Holding down the right mouse button lets you pivot the camera. Using the mousewheel you can zoom in and out.
Context help is shown at the bottom of the screen on how to use each tool.
Features:
- Realistic Real-Time Physics
- Two types of tables you can build on
- Simply draw a line of dominoes or draw them freeform
- Use four different domino designs or paint them custom colors
- Place bridge segments letting you build complex structures
- Add other objects like marbles and boxes
- Place devices that can be activated by triggers
- Play, pause or reset time to try out different possibilities
- Load and save your setups
- 3D Sound
- Three demo setups you can load
- IT'S FREE !!!
Screenshots:



Known Issues:
- More dominoes means more lag, going over a thousand on some systems can be demanding
- Scribbling a mess of dominoes one inside the other will eventually cause a crash
- Sound could use some work
- Physics can occur differently each time they happen
- Loading or saving when in fullscreen alt-tab's to the browse window and forgets to go back to the game, just repick it at the bottom. Haven't had time to look into a good solution for this
I've gotten into another project so I won't be applying much more time on it for now. It works, it seems stable and it's got plenty of stuff in it for now. The main goal of the project was to learn about 3D physics, I've learned a lot and am quite happy with the results. Pretty good for a solo project...
Download: http://www.mcseb.ca/?page_id=4
This is the first complete release of my Domino Toppler. Essentially you place dominoes and other objects to construct complex structures and huge setups. The game is done in Blitzmax using MiniB3D and JV-ODE Wrapper.
You control the camera as you would in a RTS game, you can touch the sides of the screen, the WASD keys or the arrow keys to move around. Holding down the right mouse button lets you pivot the camera. Using the mousewheel you can zoom in and out.
Context help is shown at the bottom of the screen on how to use each tool.
Features:
- Realistic Real-Time Physics
- Two types of tables you can build on
- Simply draw a line of dominoes or draw them freeform
- Use four different domino designs or paint them custom colors
- Place bridge segments letting you build complex structures
- Add other objects like marbles and boxes
- Place devices that can be activated by triggers
- Play, pause or reset time to try out different possibilities
- Load and save your setups
- 3D Sound
- Three demo setups you can load
- IT'S FREE !!!
Screenshots:



Known Issues:
- More dominoes means more lag, going over a thousand on some systems can be demanding
- Scribbling a mess of dominoes one inside the other will eventually cause a crash
- Sound could use some work
- Physics can occur differently each time they happen
- Loading or saving when in fullscreen alt-tab's to the browse window and forgets to go back to the game, just repick it at the bottom. Haven't had time to look into a good solution for this
I've gotten into another project so I won't be applying much more time on it for now. It works, it seems stable and it's got plenty of stuff in it for now. The main goal of the project was to learn about 3D physics, I've learned a lot and am quite happy with the results. Pretty good for a solo project...
Download: http://www.mcseb.ca/?page_id=4