Well... I've done it...

Miscellaneous Forums/General Discussion/Well... I've done it...

I've gone and purchased Unity...

Cant really wait any longer to see if a fully working 3D module comes to BlitzMax, so I've brought the professional version of Unity.

There is also another reason for getting it - its somewhat dubious whether there will be enough money to pay my wages next month, so it kills two birds with one stone - learn Javascript and hopefully will be able to write something that may be commercially viable :)

Plus, if I do become unemployed, it'll give me something to do :)

It's a bit unclear, can unity be used on a PC to develop games or only Mac?

you can only develope on mac but a pc version maybe planned. Compiled programs will run on pc though.

Unity also contains Mono/C#, so you could kill another two birds with one stone by learning/using that language.

Unity's ide is osx only but you can publish for standalone (win, osx), webplayer (IE, Firefox, Safari and Camino are supported) and osx widgets (whoever needs those). Just select your target platform and hit the build button. Programming is done in Javascript, C# or Boo (based on Python). Sadly it does not support a language like BlitzMax. It's a good 3d gamedev tool and will come with great enhancements in the future.

Yes, its Mac-development only, although publishing can be to Mac and/or PC (Professional version only).

Costs £900-odd (due to 25% tax unfortunately) - fortunately I just had that amount just laying around :)

Also got Cheeta3D as well, for all my 'modelling' needs...

Looks very interesting Nicholas, keep us posted on how you get on with it =)

I will!