Hello. In my little RTS game project, I use MouseX() and MouseY() for all sorts of different things. However, there is some sort of lag between the time you click and the time you move your mouse. For instance, if you try to drag to select a group of units, you have to move your mouse, wait a second, click, wait a second, move the mouse, release, wait a second, then issue an order. If otherwise, the selection rectangle will become altered due to this lag problem.
Is there any sort of way for me to fix this? I appreciate it.
Is there any sort of way for me to fix this? I appreciate it.