hey everyone I was wondering whether there were any built in commands to handle a clicked mouse vs a dragged mouse?
a mouseclick vs a held mouse
BlitzMax Forums/BlitzMax Beginners Area/a mouseclick vs a held mouse MouseHit()
MouseDown()
MouseDown()
the problem with that is that mousehit() returns true even if you continue holding the mouse. I mean I hve code that works alright, I was just wondering if there was something easier.
MouseHit() only returns 'true' if you click the mouse. It will continue to return 'false' thereafter until you click the mouse button again.
Working example:
You should post some code.
Working example:
'check results in the output window Graphics 640,480 While Not KeyDown(key_escape) Cls If MouseHit(1) Print "Mouse clicked" EndIf Flip Wend
You should post some code.
Basically it's for a RTS game that I tried to start last night. It needs to differentiate between a single click and click that continues to be held down. I have some code that gives the desired functionality that I can post but it's not exactly clean. In fact, that's the reason why I wanted to see if there was a built in way of doing it.