I just started playing with miniB3D and see that the ClearWorld command isn't supported. Is there some other way of getting that same functionality? I suppose it isn't a big deal for me to simply go through all my objects and textures and what not to free everything individually, I'm just curious if there's a shortcut. In particular, since some of the handles I use may or may not point to valid entities.
ClearWorld
BlitzMax Modules Forums/MiniB3D/ClearWorld I'll make sure it's in the next version, which I'll hopefully release soon.