I have a sphere with an earthmap texture. Then I have a second slightly larger sphere with a cloud texture applied to it. I don't want the cloud sphere to block the light passing through it. Is there anyway to stop the cloud mesh from affecting light?
Even better, is there any way for the transparent areas of the cloud texture to allow light through, whilst the cloudy areas block light?
Even better, is there any way for the transparent areas of the cloud texture to allow light through, whilst the cloudy areas block light?

