Editor file format

BlitzMax Forums/BlitzMax Beginners Area/Editor file format

I have just come across a map editor at http://www.mapeditor.org and wanted to know if someone could have a look at the file format to see how easy it would be to show a map in BMax. You can get the file format details on http://www.mapeditor.org/tutorial.html

Thanks

Since the maps seem to be saved in XML, I'm sure they would be easy to parse using an XML module for BMax.

Yeah, easy enough to use. Just grab Brucey's libxml implementation and a Base64 decoder and you should be able to handle it. I think you might be able to use the pub.zlib module to decompress the then-decoded data, but I can't guarantee anything there as I can't remember any instance where I've worked with gzip specifically outside of a terminal.