Is it possible to override any built-in function so that one can implement their own code in its place?
For example in GLMax2D, UploadTex resizes pixmaps to create the different mipmap levels.
However, Exr images can store all levels of Mipmap images in a single file, which could then be applied to each GL mipmap level instead of having the "biggest" pixmap resized.
Or might it require writing my own image->tex stuff altogether? *sigh*
For example in GLMax2D, UploadTex resizes pixmaps to create the different mipmap levels.
However, Exr images can store all levels of Mipmap images in a single file, which could then be applied to each GL mipmap level instead of having the "biggest" pixmap resized.
Or might it require writing my own image->tex stuff altogether? *sigh*