how can i make two of the SAME type interact with eachother but not itself?
Type vs Type
BlitzPlus Forums/BlitzPlus Beginners Area/Type vs Type So can this method be used to determine if two images of the same type collide? Nice!
Mabey someone could explain this a little better? I dont understand any of it.
Gabriel's answer pretty much says it all.
Could you elaborate on what you are trying to achieve if the answer was not sufficient?
I'll see if I can help though.
Note however that the code above will cause each type to 'interact' twice, I'll see if you can work out how.
Could you elaborate on what you are trying to achieve if the answer was not sufficient?
I'll see if I can help though.
type MyType field x field y field z field hitpoints field anythingyouwantetcetc end type ;create a few type instances (10) for example purpose for i=1 to 10 a.mytype=new mytype a\x=;any values you want a\y=;any values you want a\hitpoints=;any values you want and so forth next ;cycle through each type instance and 'interact' (as you say above) with each other type , but not itself for a.mytype=each mytype for b.mytype=each mytype if handle(a)<>handle(b) then ;these are different type instances interact();some function created by yourself to represent whatever 'interaction' you had intended in your first post else ;this must be the same type instance, so do nothing endif next next
Note however that the code above will cause each type to 'interact' twice, I'll see if you can work out how.