Ok I may be wrong, and there is a chance this is how its done, but I was looking at a module today and saw that the top of them holds some modinfo stuff, author etc. I guess this is then parsed into the help files?
Anyway,I know blitz has its own mod server, and the for the most part not all modules get in there ???
I was thinking, why not add an extra modupdate field to the top of the modules.
Say I make a module, I could then host a mod_ver.txt file. set its path in the module info, and set the path to the current download in the same modinfo. then the ide could check the version number in the mod_ver.txt file from my webhost, and download and update where needed..
I guess that's kinda what happens already but I am assuming that it only does this with BRl supported modules. so how about letting others do it as well ?? could make it easier for everyone to update all these 3rd party mods that are floating around and would be easy for you to add to the ide.
Anyway,I know blitz has its own mod server, and the for the most part not all modules get in there ???
I was thinking, why not add an extra modupdate field to the top of the modules.
Say I make a module, I could then host a mod_ver.txt file. set its path in the module info, and set the path to the current download in the same modinfo. then the ide could check the version number in the mod_ver.txt file from my webhost, and download and update where needed..
I guess that's kinda what happens already but I am assuming that it only does this with BRl supported modules. so how about letting others do it as well ?? could make it easier for everyone to update all these 3rd party mods that are floating around and would be easy for you to add to the ide.