Text on sprite

Blitz3D Forums/Blitz3D Programming/Text on sprite

I am making a 3D game , with the players name above them on a sprite, that is a child to the players character.

When the players starts, I make a texture and write their name on it then copy the texture to the sprite.

I am having a problem getting the players name to be Solid text, it always seems to be transparent.

Any help would be cool.
Swifty

Try to adjust the alpha level,shininess and blend parameters for that sprite. In particular I think you could solve the problem doing "EntityBlend Sprite,2".

http://www.x-pressive.com/SpriteCandy/index.html

On some computers writing text directly to the texturebuffer seems to fail. You should always text to the backbuffer, then copyrect from backbuffer to the texturebuffer. Also try Blendmode 3 for the sprite.

In case you're not already aware of it, Mixailv's FastImage library may help you out with this stuff:

http://blitzbasic.com/Community/posts.php?topic=66995

Taken a different route, now I have the effect I wanted without sprites, thanks for the replies guys.