Hello!
Sorry for the dumb question, but having installed the "irrlicht.mod" BlitzMAX wrapper for Irrlicht, I tried to run the associated examples...and failed.
01.helloworld.bmx runs fine
02.quake3map.bmx fails with "Unhandled Memroy Exception Error" independent of the driver I've chosen upon startup of the example.
It fails after having created the "OctTree SceneNode" (456 nodes, 10684 polys) - sometimes I recognize the frame of a window popping up and vanishing immediately. The same happens either in debug or in "normal" mode.
12.terrainrendering.bmx fails in the same manner (and other examples probably as well)
Does anybody have any idea?
Sorry for the dumb question, but having installed the "irrlicht.mod" BlitzMAX wrapper for Irrlicht, I tried to run the associated examples...and failed.
01.helloworld.bmx runs fine
02.quake3map.bmx fails with "Unhandled Memroy Exception Error" independent of the driver I've chosen upon startup of the example.
It fails after having created the "OctTree SceneNode" (456 nodes, 10684 polys) - sometimes I recognize the frame of a window popping up and vanishing immediately. The same happens either in debug or in "normal" mode.
12.terrainrendering.bmx fails in the same manner (and other examples probably as well)
Does anybody have any idea?