hi !
you must have max gui. i post here because i don't know if it is a maxgui bug or another mistake inside my code.
If i choose : english, directx and 'null' : nothing happen, the white text don't dispay on the black screen.
Works fine with opengl.
Please could you test this and report if you have the same problem here . I've tested this on two computer and have the same bug.
There is something with the windows/canvas and next directx usage, but i don't know where is my mistake.
Many thanks to you for your help !!!
you must have max gui. i post here because i don't know if it is a maxgui bug or another mistake inside my code.
Global Pilote_graphique
Global Win0:TGadget
Global btnButton0:TGadget
Global grpGroupBox0:TGadget
Global lblLabel3:TGadget
Global lblLabel4:TGadget
Global lblLabel5:TGadget
Global cobComboBox0:TGadget
Global cobComboBox1:TGadget
Global cobComboBox2:TGadget
Global btnButton2:TGadget
Global cavCanvas0:TGadget
Global hImageCanvas:TImage
' hImageCanvas:TImage = LoadImage ("incbin::media/titre_settings.png")
Win0=CreateWindow("Zigwigwis blaster : settings",(GadgetWidth(Desktop())-358)/2,(GadgetHeight(Desktop())-300)/2,358,300,Desktop(),WINDOW_TITLEBAR|WINDOW_HIDDEN)
btnButton0=CreateButton("Lauch game ",10,230,320,24,Win0,BUTTON_PUSH)
grpGroupBox0=CreatePanel(10,104,320,120,Win0,PANEL_GROUP,"Settings :")
lblLabel3=CreateLabel("Language :",84,3,50,16,grpGroupBox0,0)
lblLabel4=CreateLabel("Graphics driver :",60,36,79,16,grpGroupBox0,0)
lblLabel5=CreateLabel("Audio driver :",60,69,79,16,grpGroupBox0,0)
cobComboBox0=CreateComboBox(146,0,140,20,grpGroupBox0)
AddGadgetItem cobComboBox0,"English"
AddGadgetItem cobComboBox0,"Français"
SelectGadgetItem cobComboBox0,0
cobComboBox1=CreateComboBox(146,33,140,20,grpGroupBox0)
AddGadgetItem cobComboBox1,"DirectX"
AddGadgetItem cobComboBox1,"OpenGL"
SelectGadgetItem cobComboBox1,1
cobComboBox2 = CreateComboBox(146 , 66 , 140 , 20 , grpGroupBox0)
cavCanvas0=CreateCanvas(10,10,330,90,Win0)
Global paintTimer:TTimer=CreateTimer(60)
Const CTE_DRIVER_DIRECTX = 0
Const CTE_DRIVER_OPENGL = 1
Const CTE_LANGUE_FRANCAIS = 0
Const CTE_LANGUE_ANGLAIS = 1
Const CTE_PILOTE_AUDIO$ = "DirectSound"
' ==================================================================================================
ShowGadget Win0
For Local t$=EachIn AudioDrivers()
AddGadgetItem cobComboBox2, t$
Next
SelectGadgetItem cobComboBox2,0
Repeat
Select WaitEvent()
Case EVENT_GADGETACTION
Select EventSource()
Case cobComboBox0
Select GadgetItemText$ (cobComboBox0,SelectedGadgetItem(cobComboBox0))
Case "English"
SetGadgetText lblLabel3 , "Language :"
SetGadgetText lblLabel4, "Graphics driver :"
SetGadgetText lblLabel5, "Audio driver :"
SetGadgetText btnButton0 , "Lauch game"
SetGadgetText grpGroupBox0, "Settings :"
Case "Français"
SetGadgetText lblLabel3 , "Langage :"
SetGadgetText lblLabel4, "Pilote graphique :"
SetGadgetText lblLabel5, "Pilote audio :"
SetGadgetText btnButton0 , "Lancer le jeu"
SetGadgetText grpGroupBox0, "Réglages :"
End Select
Case btnButton0
Select GadgetItemText$ (cobComboBox1,SelectedGadgetItem(cobComboBox1))
Case "DirectX"
Pilote_graphique = CTE_DRIVER_DIRECTX
Case "OpenGL"
Pilote_graphique = CTE_DRIVER_OPENGL
End Select
Pilote_audio$ = GadgetItemText$ (cobComboBox2,SelectedGadgetItem(cobComboBox2))
Exit
Case btnButton2
End Select
Case EVENT_TIMERTICK
SetGraphics CanvasGraphics(cavCanvas0)
Cls
'DrawImage hImageCanvas , 0 , 0
SetColor 255,255,255
DrawText CTE_VERSION$, GadgetWidth(cavCanvas0)-TextWidth(CTE_VERSION$), GadgetHeight(cavCanvas0)-12
Flip
Case EVENT_WINDOWCLOSE
End
End Select
Forever
HideGadget Win0
paintTimer = Null
' -------------------------------------------------------------------------------------------
Select Pilote_graphique
Case CTE_DRIVER_DIRECTX
SetGraphicsDriver D3D7Max2DDriver()
Case CTE_DRIVER_OPENGL
SetGraphicsDriver GLMax2DDriver()
End Select
' -------------------------------------------------------------------------------------------
If Not GraphicsModeExists(1024,768,0, 0) Then
Notify "marche pas"
End
End If
' -------------------------------------------------------------------------------------------
Graphics 1024 , 768, 32
While Not KeyDown (Key_escape)
Cls
DrawText "ok, press escape to exit ...",100,100
Flip
Wend
If i choose : english, directx and 'null' : nothing happen, the white text don't dispay on the black screen.
Works fine with opengl.
Please could you test this and report if you have the same problem here . I've tested this on two computer and have the same bug.
There is something with the windows/canvas and next directx usage, but i don't know where is my mistake.
Many thanks to you for your help !!!