Anyone playing with RealTimeBattle?

Miscellaneous Forums/General Discussion/Anyone playing with RealTimeBattle?

I just rediscovered Brucey's BlitzMax module for the computer program battling game RealTimeBattle (at realtimebattle.sourceforge.net), and after actually reading its documentation I can see that it really is a great module! Far better than what I was going to come up with; this one is actually easy :)
http://www.brucey.net/programming/blitz/#bahrealtimebattle

These robots can be done in any language whose executables run in Linux. (Which is why I put this in General). It's just compiled programs using standard input / output. Come to think of it, it is probably possible to have a Windows program pipe its output over to a Linux box running the RealTimeBattle server, with some work...

Have you tried this? Do you have any robots to share?

It's fun, but quite difficult to come up with a robot that is reasonably aware of its environment.

I suppose, if there was a chance of some competition... ;-) ... I might try a bit harder to come up with something.

It's a nice project for those interested in things like FSMs and such-like.

Otherwise, (ex)Mr Picklesworth, the words, Horse, Dead and Flog come to mind... :-)