Here is a pic of the new version of Hunted being completely recoded in BlitzMax with MiniB3d.

The project is moving forward albeit slowly due to real life constraints, once the Max version is upto the same standard as the Blitz3d version I will release the Blitz3d source code.

The project is moving forward albeit slowly due to real life constraints, once the Max version is upto the same standard as the Blitz3d version I will release the Blitz3d source code.