After experimenting with some b3d models I have found a small
bug, relating brush loading in the loadanimb3d Function.
This bug cause trouble when you try to load more then 1 brush in the same B3D file.
To avoid it:
move line: 319 (should be "local brush_no = 0")
to line 175 or earlier, just right before the 'repeat' loop starts.
As you see, now brush number 0 won't be overwritten anymore.
Cheers.
bug, relating brush loading in the loadanimb3d Function.
This bug cause trouble when you try to load more then 1 brush in the same B3D file.
To avoid it:
move line: 319 (should be "local brush_no = 0")
to line 175 or earlier, just right before the 'repeat' loop starts.
As you see, now brush number 0 won't be overwritten anymore.
Cheers.