Using: Ubuntu 7.04, BlitzMax fully sync'd.
It appears I have everything installed properly because I can compile and run the samples that come with BM. However, my big project doesn't compile.
In debug mode, it says "failed to assemble game.bmx.console.debug.linux.x86.s". Right above that it says "error: out of memory".
When not in debug mode, I get a warning that libstdc++.so.6 may conflict with libstdc++.so.5, but then it says process complete, however the game doesn't launch/run.
Now then, I am running this on an older laptop with 384mb RAM, which should be enough I would think. Any thoughts?
It appears I have everything installed properly because I can compile and run the samples that come with BM. However, my big project doesn't compile.
In debug mode, it says "failed to assemble game.bmx.console.debug.linux.x86.s". Right above that it says "error: out of memory".
When not in debug mode, I get a warning that libstdc++.so.6 may conflict with libstdc++.so.5, but then it says process complete, however the game doesn't launch/run.
Now then, I am running this on an older laptop with 384mb RAM, which should be enough I would think. Any thoughts?