Hi all,
I have finally got round to applying myself to learning BlitzMax after completing a few 2D games using Blitz3D. My first task is to try and convert my Blitz3D code to BlitzMax. I immediately hit the challenge of finding out which Max commands replace 3D ones (eg. SetClsColor instead of ClsColor, DrawText instead of Text, no CopyRect or SetBuffer... etc.). Is there a comparison chart anywhere which lists these for noobs like me?
Also - I am assuming the Strict command behaves similarly to VB's Option Explicit command, but what does SuperStrict do (the help helpfully says 'Set SuperStrict mode'!!)?
I have finally got round to applying myself to learning BlitzMax after completing a few 2D games using Blitz3D. My first task is to try and convert my Blitz3D code to BlitzMax. I immediately hit the challenge of finding out which Max commands replace 3D ones (eg. SetClsColor instead of ClsColor, DrawText instead of Text, no CopyRect or SetBuffer... etc.). Is there a comparison chart anywhere which lists these for noobs like me?
Also - I am assuming the Strict command behaves similarly to VB's Option Explicit command, but what does SuperStrict do (the help helpfully says 'Set SuperStrict mode'!!)?