I'm curious how you can put a CreateImage in a type without
making the CreateImage Global. Should I merely put the image in a bank, then PeekInt for it when I require it in
the type.
For Example:
Did I do this right?
making the CreateImage Global. Should I merely put the image in a bank, then PeekInt for it when I require it in
the type.
For Example:
Graphics 640,480 gamebank=CreateBank(12) PokeInt gamebank,0,Rect(MouseX,MouseY,50,100,1)=bat=CreateImage(50,100,0) PokeInt gamebank,4,Oval(ball\x,ball\y,20,20,0)=ball=CreateImage(20,20,0) PokeInt gamebank,8,Rect(enemy\x,enemy\y,50,100,0)=bat2=CreateImage(50,100,0) ;Types Type Player Field x,y,bat End Type bat1=New Player bat1\x=MouseX bat1\y=MouseY bat1\bat=PeekInt(gamebank,0) Type Enemy Field x,y,bat2 End Type antagonist=New Enemy antagonist\x=500 antagonist\y=240 antagonist\bat2=PeekInt(gamebank,4) Type ball Field x,y,ball End Type bally=New ball bally\x=320 bally\y=240 bally\ball=PeekInt(gamebank,8)
Did I do this right?