Embedding

BlitzMax Forums/BlitzMax Beginners Area/Embedding

Can blitzmax be embedded in an existing framework, such as a .Net project?

I'd like to use blitzmax for one part and a 3d environment (truevision3d) for other parts. Any idea how these different worlds can be tied together with .Net?

No, and doing so would just be absurd. Besides which there already is a TrueVision3D wrapper for BlitzMAX - so you can skip all that .Net malarkey altogether.

Thanks for the info. I found the wrapper you mentioned.