Hi
I'm writing a converter (with WinBlitz3D and Schnok) between different mesh formats and some of the testers have noted that if the converter is running it chews up large chunks of CPU time and response times from other programs is slow.
I've noticed that in Schnok there is a Pause feature that frees up CPU time, how is this done?
Cheers
GrumpyOldMan
I'm writing a converter (with WinBlitz3D and Schnok) between different mesh formats and some of the testers have noted that if the converter is running it chews up large chunks of CPU time and response times from other programs is slow.
I've noticed that in Schnok there is a Pause feature that frees up CPU time, how is this done?
Cheers
GrumpyOldMan