Sheeplings v0.5 [RC1] feedback request

Miscellaneous Forums/Blitz Showcase/Sheeplings v0.5 [RC1] feedback request

My little game Sheeplings is up to v0.5, and this is also a release candidate. Please feel free to give it a go!

Description
Wolves, eagles, bandits - everyone is after your cute little friends! Protect and guide the sheep through more than 80 wool-raising levels in this thrilling arcade game, until you finally reach your goal: the sheep-jumping competition in Woollyville.

Main features
* Adoringly cute sheep
* 84 wool-raising levels
* Three quests
* Non-linear gameplay
* Mouse, keyboard or joypad control

Screenshots
http://www.sheeplings.com/screenshots/ss1.jpg (title screen)
http://www.sheeplings.com/screenshots/ss2.jpg (quest select screen)
http://www.sheeplings.com/screenshots/ss3.jpg (stage select screen)
http://www.sheeplings.com/screenshots/ss5.jpg (gameplay)
http://www.sheeplings.com/screenshots/ss6.jpg (gameplay)

More screenshots and a gameplay video here:
http://www.sheeplings.com/screenshots.php

Demo download
http://www.sheeplings.com/get_file.php

System requirements
??? MHz, 256 Mb RAM, DirectX 7 or later, and 16-bit or 32-bit color mode. Tested on Win2k, XP and Vista.

Please note
* I'm afraid that I'm fresh out of older computers, so I'd much appreciate comments in case you have a <= 1 GHz computer to try this on. Also, BlitzMax is supposed to run on Win98 but the game didn't run on a VMWare installation I did; I have no idea if it works on a real Win98 comp.
* I'm aware that some production values are less than stellar. I hope that the game is decent (and fun) enough despite that.
* For testing purposes there are some cheat codes that you can enter on the title screen:

"endgame" - Displays the endgame credit sequence.
"setec astronomy" - Unlocks all locked stages.
"warp speed" - Fills up the dog's speed gauge.
"bring the noise" - Likewise for the dog's range.
"dirty cheater" - Grants 50 tokens (also counts toward the total number of collected tokens).

Any feedback is much appreciated!

I never downloaded it - but the pictures look nice and cutesy.

Seems to works fine, PC specs in sig.

I can't say I like the green color used for the grass, looks a bit 'limey', ironic coming from a Brit eh :P

Other than that it's pretty good fun. One of the sheep got a bit stuck (ok, I cornered it by accident hehe) but I went into the pen and got him out from behind the fence.


cya!
Tom

Yeah, the colour might be a bit off - I've stared myself blind on details like that. I'll have to look at it all with fresh eyes before the final release.. And I tried to make the sheep less prone to get stuck, but apparently it's not perfect yet. :/

Thanks for testing and thanks for the comments!

Thats really nice, I have a development project from about 4 and a half years ago on the exact same subject, but I was making it in 3D.

Nice to see a working game model up and running, that looks cool m8, might encourage me to finish mine.

Go for it! I'm extremely irritated that this little 2D game has taken me over a year to complete - I can't imagine how frustrated I'd be after 4 years...

But hey.. 3D. You know, that could work very well for this kind of game. Damn, you're giving me new ideas!