TexPack

Miscellaneous Forums/Blitz Showcase/TexPack

Hi,

I've done a texture packer and collision-shape editor for my engine I'd like to share. It's main purpose is to create a imagestrip from a bunch of single images. There's also a polygon-editor integrated to define collision-shapes for each frame and an animation-editor to define animation-properties.

Though Texpack is designed to be used with my own engine, you can easily use the generated imagestrip and the exported polygon/animation-data - they export to plain xml.

Download TexPack (Win32 only atm)

Some screenshots:

(Main screen)

(Polygon-Editor)


Feel free to report any bugs or featurerequests. But remember that this is a personal tool, so I'll only add features if I like them and can use it for my own engine.

Jake

This looks interesting.

Seems to be done very well. What is it, Blitz3D or BlitzMax?

Thanks, it's done in BMax.