Free spacebox?

Miscellaneous Forums/Graphics Showcase/Free spacebox?

Hi,

has anyone got any free space boxes?

check this one out, best i could find:
http://www.alusion-fr.com/an1ffa3.htm

yeah saw that - pretty naff...

I made a few for the phrogram site, here:-

http://phrogram.com/

in downloads, free images & sounds, 3d model files...Hope you find em useful!!

Psionic,

AWESOME!

2 things.

1. How did you go about creating these so that the textures match up over the 'seams'?

2. What graphic package did you use to create the nice nebula/plasma effect?

Many thanks

Thanks, I made them in Cinema 4D using the noise shaders to create the nebulas on the inside of a large sphere, I used similar techniques to this sky tut but with purples/blues etc

http://www.psionic.pwp.blueyonder.co.uk/c4dtuts/c4dsky.html

I also created a camera in the centre of the scene, with the FOV set to 90 degrees and the render size a square aspect (512x512) then rendered, rotated the cam 90 degrees, rendered etc etc for all 6 sides..manually ;-))

how would you make something like this but a sphere?

Check out the earth and space in this demo - cool!

http://www.blitzbasic.com/Community/posts.php?topic=66405

IPete2.

@Psionic: thanks! now i dont have to keep using the cruddy ones i have been!

@Pete Carter: you mean a space sphere? you would have to make a sphere with all its faces pointing inward and texture it with the stars image, personally i dont find it usful due to the pinching at the top and bottom. also i think theres a space sphere in Psionic's link.

JS

Psionic

not so fast! The seams are visible :-(

I've tried setting the TextureFilter to 1+16+32 and it looks a little better but still some the seams don't match accurately enough for them to be 'invisible'.

Any ideas?

Haven't tried using the textures, but you do get visible seams on skyboxes if you make the box too small. Also, making a small skybox then scaling it up doesn't help - you need to create the box larger in the first place; i.e. 30x30 minimum.

This obviously won't help if its the textures that are 'faulty'. Just saying it might not be that. :)

I've tried a different spacebox mesh, one that I know is OK and still the seems are visible so it would appear to be the textures...

played about with galaxy type sphere thingys a while ago... abit dodgy

galaxy thingys

if they are of any use