I seem to be having memory issues that cause my game to slow down over time. The GCMemalloced() command doesn't seem to be growing past 480K or so. Normally the memory is between 300K and 480K (my machine has one Gig).
I'm not sure why the GCMemalloced() memory is so low? Also, I'm pretty sure that thinks are not completley being cleared and the actuall memory is growing? How can I find the leak?
Thanks
I'm not sure why the GCMemalloced() memory is so low? Also, I'm pretty sure that thinks are not completley being cleared and the actuall memory is growing? How can I find the leak?
Thanks