Having just upgraded to BlitzPlus, I'm having a problem.
I want to write a game in a window that is timed in to the vertical blank.
If I use the Graphics command, the window has no close or minimize buttons - and I don't want to create a game without these - which seems to force me to use a window and canvas instead.
However, after converting my game, I discovered that, despite what it says in the command index, FlipCanvas doesn't wait for a VBlank when instructed to.
Am I missing something?
Thanks
I want to write a game in a window that is timed in to the vertical blank.
If I use the Graphics command, the window has no close or minimize buttons - and I don't want to create a game without these - which seems to force me to use a window and canvas instead.
However, after converting my game, I discovered that, despite what it says in the command index, FlipCanvas doesn't wait for a VBlank when instructed to.
Am I missing something?
Thanks