SuperStrict Import sidesign.minib3d Graphics3D(640,480) Local camera:TCamera = CreateCamera() CameraViewport(camera,0,0,GraphicsWidth(),GraphicsHeight()) Local explostar:TMesh = LoadMD2("explostar.md2") MoveEntity(explostar,0,0,5) While Not KeyHit(27) TurnEntity(explostar,1,1,1) UpdateWorld() RenderWorld() Flip() Wend
This litttle program gives me an error (Attempt to index array element beyond array length) regardless of what size the md2 mesh is. I use AC3D to export and I'm using an Intel Mac.