DirectX 9.0 Engine for Blitz3D

Blitz3D Forums/Blitz3D Programming/DirectX 9.0 Engine for Blitz3D

see my worklog :

http://www.blitzbasic.com/logs/userlog.php?log=1427&user=7820

post your replies,comments, and suggestions here

best regards

Your repeated "don't ask to see any proof - I'm too busy!" comments are a bit suspicious, to be quite honest.

[JustLuke]: I understand you. Ok I will put a Demo and some Screenshots after two/three weeks, after I finish my exams.

go for it and good luck!!
best regards!

I remember all - hand it over.

..may force be with you, wich I doubt...not becouse you are not capable (I dont know that so i will not judge), but becouse you talking about plain hard things to do on plain easy way...

Why not make it for BMax instead of B3D??

How about it works with both? :)

come on, just forgett it. mark sibly already told us twice, that he wont work on the b3d engine, but on the bmax engine!

Devils Child:

From the worklog linked above:
Engine in development: that is mean I haven't finished it yet .

I will release the first demo as soon as I can.

ok My Engine have until now the following features:


You appear to have misunderstood - he's not asking for one, he's announcing one. Sort of.

Hi all;

Iam still working on the engine.

a Big chance to add Shaders Support.

I will think about BlitzMax, But until now Iam developing it for Blitz3D.

But until now I am developing it for Blitz3D.


Glad to hear it... still like B3d

Hi!
Good news you continue working on the engine for Blitz3D!!
got fot it!

Regards!

I'm still looking at this.

me too