Hi all,
I've been playing around with Photoshop since I purchased v8.0 a while back. I like to think I've got pretty good with it and have made some impressive 'layouts' and designs...
I'm into making 2D puzzle games with Blitz, such as word games / picture shuffle games / tile games, and would like to use a lot of the things I design in photoshop within Blitz. Now, I can obviously use anything I design in it as backdrops, tiles, icons etc, but I'd like to be able to go further and don't really know where to turn.
For example, I'd love to have some of the shadow effects dynamically implemented, and have transparency etc. I'd like to use some of the great looking text I can design as, for example, the 'score' in a game, or the number of lives remaining...
I see some of you guys have lovely smooth 2d graphic effects showing themselves to my eyes, but I wouldn't know where to start... :(
Effectively, to sum up, how do I implement transparency and shadows in a 2D game using B3D?
Cheers!
M
I've been playing around with Photoshop since I purchased v8.0 a while back. I like to think I've got pretty good with it and have made some impressive 'layouts' and designs...
I'm into making 2D puzzle games with Blitz, such as word games / picture shuffle games / tile games, and would like to use a lot of the things I design in photoshop within Blitz. Now, I can obviously use anything I design in it as backdrops, tiles, icons etc, but I'd like to be able to go further and don't really know where to turn.
For example, I'd love to have some of the shadow effects dynamically implemented, and have transparency etc. I'd like to use some of the great looking text I can design as, for example, the 'score' in a game, or the number of lives remaining...
I see some of you guys have lovely smooth 2d graphic effects showing themselves to my eyes, but I wouldn't know where to start... :(
Effectively, to sum up, how do I implement transparency and shadows in a 2D game using B3D?
Cheers!
M
