Is it possible to change the graphics resolution of Blitz3D during runtime? I'm working on the settings system for my game, and I know many commercial games let you do that but others warn that "some changes" (generally meaning, resolution and LOD settings) will not take effect until you restart the program.
It's ok if Blitz doesn't allow that, but if it dose I'd like to know so I can go ahead and implement it.
It's ok if Blitz doesn't allow that, but if it dose I'd like to know so I can go ahead and implement it.