I just LOVE the idea!!! Its very fun and original! Normally when playing indieplatformers I usually quit the game after I fall down the first hole but this one I tried over and over again. nice job.
Thank you very much. As I think boomboom is trying to point out though I can't take credit for the idea of rolling a blob around.
Funny isn't it. I gave up fairly quickly after failing the 3rd of the first 3 jumps repeatedly.
His jump seems rather pathetic .... but then that might be a blob trait for all I know ;-)
These things are always hard to judge so early on. I can complete the level with ease so getting the balance right for someone playing for the first time is difficult. I'll see about giving his jump a bit more power, don't want to make it too easy though.
The jump needs to give you more distance or it's just frustrating rather than fun.
I'm getting the feeling people would like a bigger jump :)
If you stop on one of the slopes at the bottom you don't have enough power / force to go up the incline.
This is the physics at work again and more specifically friction. Slopes are a little boring anyway so I'll use them sparingly in future or make them serrated for better grip.
The blob itself looks much better with the sphere mapping indy gave you but could still do with a bit more animation when moving.
I have a few ideas in that department but not tried them out yet. Visuals are usually the last thing to get sorted so plenty of time for improvement yet.
haha brilliant :) I love the chrome effect at the end too!
Did you press space and try the level again as chrome? He has slightly different properties when metal so the level is harder. This maybe one of the routes I go down where you can achieve different thing when made of different elements.
i completed the wole level in around 2minutes :)
You're probably better at it than me. Although I do spend a lot of time trying to turn the blob inside out instead of trying to complete the level :)
I would make the face move a little bit up and down when moving so make it look more dynamic.
I was already getting sea sick from the jittery scrolling so I think that might push me over the edge. I'll give it a go though and see how it looks.