Hi all,
I don't know if somebody has tried to lightmapping with
gile[s] a terrain with tex splatting created with Jeppe Nielsen's Panorama..
The problem is when I try to do that, a terrain of 1x1 tiles and each tile of 64x64, with 4 textures, gile[s] load it but
when it is calculating the lightmap, suddenly gives the error "Stack Overflow", and it crash.
I've tried it with more and less textures but gile[s] continues giving that error...
Please some idea?
Thanks in advance.
I don't know if somebody has tried to lightmapping with
gile[s] a terrain with tex splatting created with Jeppe Nielsen's Panorama..
The problem is when I try to do that, a terrain of 1x1 tiles and each tile of 64x64, with 4 textures, gile[s] load it but
when it is calculating the lightmap, suddenly gives the error "Stack Overflow", and it crash.
I've tried it with more and less textures but gile[s] continues giving that error...
Please some idea?
Thanks in advance.