Milkshape to .B3D pipeline

Blitz3D Forums/Blitz3D Programming/Milkshape to .B3D pipeline

I'm not sure how many milkshape users are out there. But a common problem with the .b3d exporter in milkshape is the loss of smoothing groups. One solution is to fix the exporter. That could take years. So....

I know some people may already know this, but I didn't.

A good pipeline is:

Milkshape->Unwrap3d->Blitz3d

Create the model in milkshape and export as a .ms3d file.

Load into Unwrap3d and be sure to put a tick next to Reweld Vertices under the Smoothing Group options. Now texture your model. Export from Unwrap3d as a .b3d. To preserve the animation be sure to export as a single mesh. Also I have all the options ticked on the export window but none of the extra entityfx options.

This works really well.

Nice one Chroma. Thanks.

Great. Glad it works ok. I always liked Ultimate Unwrap. Very nice all-round 3d toolkit.