hey everyone! Ice T. here, I need to learn how to make projectiles so that when a button is pressed my person shoots an arrow, or bullet, etc. also, I want it so that EVERY TIME I press the button a projetile is shot.
thanx
thanx
type bulletobject field x#,y#,z# ;position in the world of the bullet field angle# ;direction bullet flies in field speed# ;overall speed of the bullet field lifetime ;you may want your bullets to disappear after a while if they don't hit anything, or go off the screen end type
if keyhit(57)<>0 then ;space bar was pressed (fire button) bullet.bulletobject=new bulletobject bullet\x=;player position / gun muzzle position in the world bullet\y=;as for bullet\x bullet\z=;if you are doing a 2d game then this is not needed bullet\speed=;what ever speed you want your bullets to fly at bullet\angle=;whatever angle the player is facing in endif
;I assume your game code looks like this to some extent repeat ;get player input, update player stuff... UpdateBullets() until keydown(1)<>0 or gameover function UpdateBullets() for Bullet.BulletObject=each BulletObject Bullet\X=Bullet\X+Bullet\Speed*Cos(Bullet\Angle) Bullet\Y=Bullet\Y+Bullet\Speed*Sin(Bullet\Angle) ;check if the bullet hit anything here ;check if the bullet left the screen or should be removed and so so next end function