Qide - a unified Blitz IDE - Beta testers required
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Hi guys,
Soon I'll be releasing a beta version of my unified blitz IDE for closed testing and I'd appreciate the following who in turn will receive a free copy if the IDE.
* BlitzPlus users
* Blitz3D users
* BlitzMax users
* Users who actively use more than one Blitz product.
More can be read about the IDE here
http://www.syntaxbomb.com/forum/index.php?topic=301.0Please register your interest in becoming a beta tester here
http://www.syntaxbomb.com/forum/index.php?topic=340.0
£5.99??! You parasite!
Kidding! I'd pay £5.99 for that based on the screenshots alone. I'm nearly finished with my own project at the moment and don't have time to betatest other people's stuff because of that, but I'll have a look when you release it. :)
What's it like in terms of resources? I'm using BLIde at the moment for Blitzmax which is pretty nice, but my laptop is a bit underpowered and it struggles with BLIde running so I'd consider switching to something a little less demanding.
Qube,
This looks nice. I am starting a new project in Max this week, so I can test it.
Why0Why
Yeah baby! Code folding, syntax completion and methods/fields listed in that sidebar.
I'd be glad to betatest this IDE for BMax and B+ ^_^
Must I sign-up at your forum or do you take offers from this place as well?
Give that thing project management like Protean and it would be great! I'd love to test...
What's it like in terms of resources? I'm using BLIde at the moment for Blitzmax which is pretty nice, but my laptop is a bit underpowered and it struggles with BLIde running so I'd consider switching to something a little less demanding.
Memory usage is pretty good. 14mb upon loading in (similar to the standard maxide). IDE loads in in less than a second and consumes very little (mostly nothing) CPU usage too.
Must I sign-up at your forum or do you take offers from this place as well?
Nope, here is fine too :)
Give that thing project management like Protean
That'll be in as well.
That'll be in as well.
Sign me up then! Love to see how it works...
In fact, silly as it may sound, I haven't yet made a really large BMax project yet, because the lack of code-folding in the BMax-IDE isn't really motivating me. An idea like this might give that a boost, just as Visual Blitz did while I was using B+.
looks very nice. two questions:
a) does it support BMX module projects?
b) if so, will it compile only the module you have open?
thx.
That looks damn fine!
a) does it support BMX module projects?
b) if so, will it compile only the module you have open?
The building of modules will be supported but will be one of the final things I'll be adding (probably during the beta release). If the command line supports the ability to compile one module only then yes to question b.
When will the volunteers hear about when testing can take off? :P
Towards the end-ish of this month. There's quite a few areas that need tidying up before I'm happy to release it as a beta.
Feature request: If possible, it would be -wonderful- to get a Max-like 'superstrict' precompile option for Blitz3D code. That's one thing I really, really miss when using Blitz3D.
My £6 is in a sock safe and sound ready for purchase
Looks really nice and fully featured product, the price is spot on, I think I'll buy it even if my Blitz3d coding spark is slowed down lately..
it would be -wonderful- to get a Max-like 'superstrict' precompile option for Blitz3D code
Yup, I'll definitely be adding that type of feature for B+ / B3D. Time depending it'll be added during the beta phase or just after :)
Sorry but why not use Ideal? It's free! Does code folding, syntax completion and LOADS MORE!
Very fast, very powerful and flexible.
http://www.blitzbasic.com/Community/posts.php?topic=66528
IDEal is really nice but doesn't have Max support
IDEal does a lot of things that irritate me. I've posted many of them in the IDEal threads. I'm hoping this IDE will work out better. :)
The ultimate goal is always to mix tons of handy functionality with the kiss principle.
Qube; any thoughts on future Mac and Linux support with your QIDE?
I'd cerainly like an IDE which is featureful (like many of the ones we got now), and supports multiple platforms..
any thoughts on future Mac and Linux support with your QIDE?
Borderline nil to be honest.
The IDE is written using Delphi, so Mac is out straight away. I don't own Kylix (Linux version of Delphi) or CLX versions of the VCL libraries I use, so a Linux version is also out.
Towards the end-ish of this month.
..which is now'ish .. ^_^
Yea. Hurry up!
lol, sorry for the delay but i've been busy with contract jobs :)
Anyway an alpha test version with support for B+ / B3D only is available from
http://www.syntaxbomb.com/forum/index.php?topic=371.0BlitzMax inclusive alpha test version will be released by the weekend (finally). Week after that will come the fuller feature beta version.
For those testing the alpha versions please bare in mind that these are far from feature complete and to expect anything :)
Anyway an alpha test version with support for B+ / B3D only is available from www.syntaxbomb.com/forum/index.php?topic=371.0
Why you........ >:|
BlitzMax inclusive alpha test version will be released by the weekend (finally).
\o/
Weekend ^_______^ \o/ \o/ \o/
LOL, it's Friday night. Test version 2 will be out over the weekend, I'm on schedule for Saturday night, if problems persist then it'll be Sunday night.
Quite a few tweaks and improvements have happened since last weeks alpha test and can be read
http://www.syntaxbomb.com/forum/index.php?topic=301.msg2732#msg2732So alpha test 2 tomorrow or Sunday to sort out any stupid core functionality issues, then the following week+ it'll be onto beta testing, hoorah!!!
Will the next release have Blitzmax support?
Plsplsplspls etc....
[edit] Note to self: Check the links before asking questions. :D
Was a big B3d / Protean user.... Mostly BMax these days {:-) Sounds good.
Qide alpha test version 2 available
http://www.syntaxbomb.com/forum/index.php?topic=392.0Most of all, it has BMax support but please read the info before using :)
Quite nice, that.
If it had full project management, and autocomplete worked properly (see below), I'd switch to it now instead of using BLIde as it uses far less resources.
The auto-complete thing (BlitzMax):
Global t:tList = New tList
t.
When I press '.' I want to see a list of methods/properties associated with tLists. If I type three letters then I get a bunch of options that are nothing to do with tLists.
Will this IDE process functions and methods in a DLL?
Basically, Visual C# Express has the ability to list associated functions and methods within a DLL when you add it as a reference. It would save me so much time when working with BlitzMAx and TV3D.
E.G TV3D. << After the . it lists the appropriate function, method or command within the dll.
That would be nice. :)
Failing that, if anybody ever gets BlitzMax working with The express IDE it would be very much appreciated. ;)
It's never gonna happen but oh well. :)
GfK: It will have all that :) At the moment with the test version the autocomplete and intellisense are at a basic level (as you can see).
Amon: Yes, that will come when project management is added in.
Suddenly (probably after clicking/hoovering some stuff here and there) an error popup: "Canvas doesn't allow drawing" .. and then a stonedead freeze of the system. btw, I had to manually download some gdi dll.
(running on the left system in my sig)
(gdiplus.dll, iirc)
Tried again, same error. But it didn't freeze permanently so I tried again.. :P I hoovered/clicked all kinda menus and buttons, but it seemed to work ok (tho slugish, I prefer the native window GUI here, those graphically slick menus are slow). Then I made a new project, and I started testing/hoovering/pressing buttons again, and suddenly a good deep freeze again, but no popup this time.
So, it might be related to having a project in Qide?
Currently trying on my right system from my sig, sofar it doesn't seem to be freezing while I hoover/press buttons and menus like a madman.
I figure sofar it's a win98se issue .. are you going to adaress it? :-)
CS_TBL,
There should be no issues at all regarding using Win98se. I'm aware a component I use relies on GDIPlus.DLL and that some pre XP PC may not have it installed, most of the time it'll of been installed with other apps (it will be included during beta for those that don't have it).
As far as crashing goes, I find that very strange. I'll have to install Win98se under VirtualPC and see what happens.
Can anyone else confirm crashes?
Looks great...too bad it won't be released for the Mac. There are no good BlitzMax IDEs right now on OSX. There was the Eclipse plugin, but no more. I'm almost ready to write my own.