Hi,
I have recently been experimenting with HDRIs and shaders and was wondering if anyone has been able to implement them in Blitz3d ?
Thanks
You can't implement shaders "in" B3D. DX7 just didn't have any shaders, it would have to be an entire separate 3d engine.
What exactly do you mean by HDRI? For bloom-like effects? Quite a few people have done that. Should be able to find some code in the code archives, I think. Filax did one, can't remember who else.
I think Beaker made one too.
i think i made one last week (page 2)
http://blitzbasic.com/Community/posts.php?topic=54855dc.chat-blitz.de/scripts/upload/HDR.zip