There's a file in your B3d folder named "versions.txt" that lists changes made between versions, I'll just copy/paste it here for conveniance purposes from your version onward...
***** V1.98 *****
Fixed lost Compressed textures at Alt-Tab etc.
Q3BSP loader now tries png and dds files in addition to tga and jpg.
***** V1.97 *****
Fixed PlayMusic case sensitive file extension issue.
LoadTexture now loads compressed '.dds' files.
TextureBuffer() returns 0 for compressed textures.
Compressed anim and cube textures not yet supported.
Only DXTC modes 1, 3 & 5 are currently supported. Modes 2 & 4 are pretty much never used in the industry, even
NVidias own DDS exporter for Photoshop now only supports modes 1, 3 & 5.
The loader code stricly adheres to the DDS format, files saved from Photoshop using NVidias DDS exporter will
work fine. If you're getting errors, it could be that your DDS file is non-standard.
The mipmap flag is ignored when loading DDS textures. Instead, if the DDS file contains mipmaps, then they are
loaded & used.
DDS textures will load when used by meshes that are loaded using Blitz3D's various load mesh commands.
Usage tips:
If your texture does not have an alpha use mode DXT1
If your texture has a 1 bit mask, use mode DXT1a
If your texture has a smooth gradient alpha, use mode DXT5
Added MeshCullBox for manual mesh culling. This allows you to correct some situations where an
animated mesh extends beyond the guesstimated bounding box.
***** V1.96 *****
Fixed Debugger globals
Fixed default graphics mode and write/print/input/locate etc
***** V1.95 *****
Fixed VirtualFree leaks
IDE should now work 'as is' with DEP.
***** V1.94 *****
Fixed file type extension case issue with LoadMesh and friends
***** V1.93 *****
Fixed string functions problem.
Fixed DEP issue with IDE.
***** V1.92 *****
Fixed DEP issue with ReadPixel/ReadPixel/ReadPixelFast/WritePixelFast. IDE still needs to be excluded from DEP though.
***** V1.91 *****
Fixed Movie leak
Updated FMOD to version 375.
Fixed sprite vertex buffer glitches.
Fixed function param used in For...Each causing mysterious object deletions.
***** V1.90 *****
More fixes for driver/skinning issues.