Hi!
I've tried to substitute the "test.b3D" in "slidingCollisionDemo", to try the new .b3D supports, finding this bugs:
the geometry, the shape, the texture, the UV looks right, but materials, blends, cube/sphere modes, and scaledU/V have something wrong.
Following there are 2 comparison explicative screenshots:


To help, I've uploaded a part of .b3D (with texture & .gls for gile[s]) to test:
http://www.clickitaliansoftware.net/public/vgcgroup/ST3D/Temp/arco.rar
here the details:
I've tried to substitute the "test.b3D" in "slidingCollisionDemo", to try the new .b3D supports, finding this bugs:
the geometry, the shape, the texture, the UV looks right, but materials, blends, cube/sphere modes, and scaledU/V have something wrong.
Following there are 2 comparison explicative screenshots:


To help, I've uploaded a part of .b3D (with texture & .gls for gile[s]) to test:
http://www.clickitaliansoftware.net/public/vgcgroup/ST3D/Temp/arco.rar
here the details: