Hi,
first of all, happy new year to all the community!
My question is someone has exported / worked with
texture splatting and B3D pipeline?
I would like to know how to make texture splatting from 3DSMax and after that, export the terrain from MAX using B3D pipeline.
The target is obtaining a terrain like the obtained with other tools like T.ED, panorama, etc... but I some many doubts about the process to obtain them.
I would be very pleased if someone could point me in the right direction.
Thanks in advance
first of all, happy new year to all the community!
My question is someone has exported / worked with
texture splatting and B3D pipeline?
I would like to know how to make texture splatting from 3DSMax and after that, export the terrain from MAX using B3D pipeline.
The target is obtaining a terrain like the obtained with other tools like T.ED, panorama, etc... but I some many doubts about the process to obtain them.
I would be very pleased if someone could point me in the right direction.
Thanks in advance